Marvel Legends Vision review – BAF The Void wave (2024)
Vision has been a character the Hasbro Marvel Legends squad has taken several cracks to get just right. Ironically, the Marvel Select take was exactly the classic version Marvel Legends fans wanted for their collection. The ML team decided it was time for another attempt at the classic look with the BAF Void wave.
We’ve gotten some pretty iconic versions of the Avengers in dedicated Avengers waves so the lack of a comparable Vision figure has become more noticeable. Sure, the Retro version is good enough, but next to Iron Man, Black Panther, Black Widow, She-Hulk and safari jacket Wonder Man, Vision is lacking.
Let’s see if this version fills that void and makes an improved Vision far down on the wish list.
Packaging: The Void BAF wave is a little boring as it features the standard black with an accent color setup. In this case, Vision’s accent color is red. This works out with the interior packaging since it provides a nice contrast with his costume colors.
Each side has mirroring artwork of Vision in action. It’s fine though for the classic look of Vision it would have been cooler to use art from an old school artist like John Buscema, John Byrne or George Perez.
The bio is solid as it explains his background and team affiliation. I dig the red energy surge in the background and the red to black gradient highlighting his name. That looks pretty snazzy. As usual, we get the cross sell with the rest of the figures in the wave.
Likeness: This one is close, really really close though not quite a perfect Vision yet.
The head sculpt is great. This has been a consistent aspect of every Vision figure. They’ve all had great, stoic android expressions. He’s not winning due to recency bias, but the fact the green cowl is actually sculpted as opposed to just being handled via paintjob.
This version of Vision actually gets his cape set up correct. It’s fastened by a small rope instead of some clasp/tie at the center. The flare of his cape collar is more comic accurate as well as it dips back down to his collarbone farther than previous figures.
In getting the comic accurate arc with the cape the sculptor prioritized the articulation over the aesthetic, so the cape looks suspended in air rather than resting comfortably across his shoulders.
The cape can prove problematic in moving the figure and over time it becomes fairly annoying to constantly move out of the way thanks to its bulk.
Due to the way the cape rests on Vision’s shoulders it somewhat diminishes his neck making him look somewhat pin headed.
Hasbro’s ML team opted to go for the Vulcan mold for Vision. That’s hardly an awful base body choice, but I really wish in Vision’s case they would take the extra step and mold glove and boot tops for the figure. It’s an element that helps make the Marvel Select offering feel like more of a premium offering.
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Paint: Maybe the green in Vision’s costume could be a shade lighter, but I don’t have any real issues with the paintwork. Again, having sculpted boots and gloves would fix the wonky visual with the shaky lining up of his angled gloves and boots against the rest of the outfit.
I really like how sharp the red in his face popped aided by the darker wash added to further bring out the details. His solar gem is painted cleanly despite the very restricted space. Hasbro also did a nice job matching the yellows of Vision’s outfit with that of his cape.
Scale: In the comics, Vision is 6’3”, putting him an inch taller than Captain America and his “brother” Wonder Man while eye to eye with Hawkeye. He should look up to the 6’6” Thor and Iron Man.
This time, Marvel Legends has the scale right. Cap is indeed about a figure-scale inch shorter than Vision, who is looking up at Iron Man. One thing that made that seem somewhat off is he’s slighter than both. With just a bit more width the scale would be perfect.
Articulation: The Vulcan mold is great for posing and it’s no trouble finding cool poses for Vision. He’s a versatile fighter who can fight up close or attack from a great distance.
Thanks to the cape positioning, it’s not in the way for most flying or punching poses. And you can pull off some cool imposing presence shots as well once you can get past the constant frustration that is dealing with the peg not setting into the hole in his back flush enough.
Vision has:
- neck
- ball-jointed shoulders
- bicep
- elbow (double-jointed)
- wrist
- wrist hinge
- torso
- waist
- hip
- thigh
- knee (double-jointed)
- ankle
Accessories: The thing with Vision is he doesn’t have an abundance of accessory options. He’s got the obligatory swappable hands — this time of the outstretched finger variety.
Maybe another portrait with a teeth-gritted expression or another with a solar blast beam sculpted into it could have been another option? Or a swappable arm that’s done in a translucent style to show his phasing ability? While there are a few more that could have been included it wasn’t shocking that the hands were all we got.
Vision does come with the head of the Build-A-Figure Void figure.
Worth it? Vision has largely held steady at the $24.99 price point. Given the minimal number of accessories, I decided to wait out for a sale. Hasbro Pulse hasn’t included him in sales that would drop him down to around $16, but I did get him from Amazon for $20. That’s a fair price for him.
Rating: 8.5 out of 10
The cape is the biggest issue with the figure. Some fellow collectors have pointed out a solid soft goods option, which I might need to pick up. Besides wanting a bit more size this is a very good Vision figure.
Where to get it? Vision wasn’t available in retail stores, but you can still pick him up from online retailers like Amazon and Entertainment Earth might be a better bet.
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