DC Multiverse Page Punchers Damage review (2025)
Damage was a featured player on Geoff Johns’ second act with the Justice Society in 2007. This team featured enough JSA members that it may as well have been called the All-Star Squadron.
After the events of Infinite Crisis, Damage was left badly wounded at the hands of the Secret Society of Super Villains and taken in by Liberty Belle II and Hourman II. He was a valued member of the team until the squad tangled with the Black Lanterns during Blackest Night. McFarlane Toys made the interesting choice of adding more members to the 2007 JSA instead of the Golden Age or the 1996 squad, both of whom have solid representation already.
I can’t remember DC Direct ever getting to him, but I know this is the first Damage figure in my collection. Let’s see if Damage is the bomb (sigh for the dated slang) or simply blows up in my face.
Packaging: Damage is a new addition to the Page Punchers line, basically the McFarlane Toys take on the old Toy Biz Marvel Legends era complete with clamshell packaging and a comic book. The packaging isn’t exciting with a black background to show off the figure on the front and the back features the comic spotlighting the character. In this case that’s Justice Society of America #10.
Interestingly, Damage is not on that cover, but with this wave of Page Punchers the comic issue is just a JSA style Hawkman and Stargirl from being complete. And Damage is in the issue for all of one page.
Likeness: Damage is utilizing the Green Lanterns body. This is a pretty good base body for figures with detailed costumes thanks to the textured elements throughout. That’s not the case for a character like Damage who has a basic spandex outfit.
It’s a bit of an awkward fit as the texturing gets a bit distracting especially since there are some areas like the bracers and boots, that are the smooth plastic that is a better fit for his look. And this mold also has a bit of a turtleneck deal going as well.
As usual there was another option namely the Blue Beetle mold with the Green Lanterns boot mold.
The head sculpt is well done though giving Damage a nice intensity that fits the character at that stage in his career. It seems a bit small for the body though.
Scale: Damage is about average height compared to the other JSA members. He matches up well next to Wildcat, The Flash and Power Girl.
Paint: This is a tricky category. The paintwork is much tighter than I would expect from a torso with a mix of yellow and blue especially given the triangle shape of the breaks. Damage’s logo is also very cleanly applied and the two red dashes on his abs and bracers turned out just as seamless.
The problem is in most issues of JSA, the blue sections of Damage’s costume are much more of a darker midnight blue. It’s not quite black, but definitely not vibrant blue like the figure. In scouring around online, I did see some images with Damage sporting a shade of blue closer to the figure however since this is based on his JSA look the darker colors would have been accurate.
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Articulation: Damage essentially packs a concussive, bomb burst-type punch so lunging punches are key. He also has some energy projection abilities so that signature bringing his arms together for one big blast is a must.
The McFarlane figures offer exactly 22 points of articulation. That’s good enough to allow Damage to hit most of the essential stances and poses for action.
Damage has:
- neck
- ball-jointed shoulders
- butterfly shoulders
- elbow
- wrist
- wrist hinge
- torso
- waist
- hip
- thigh
- knee
- ankle
- toe
Accessories: Damage comes up really lacking on this front as all he’s got is the black circular stand and the comic book. The comic is a decent deal if you’ve never read it but why would you care about the character enough to buy if you hadn’t already read the issue?
Worth it? I grabbed Damage for $25.99, which shot him up to $27 and change after tax. The value isn’t there for him considering the lack of accessories. But since this is the last year for McFarlane figures it’s dicey trying to wait exclusive figures out for a sale.
Rating: 7 out of 10
Damage suffers from questionable part selection and an inaccurate paint job. If these issues were addressed even with the lack of accessories I’d score him higher. He’s a nice figure but really could have been much better.
Where to get it? Damage is the red platinum figure for this wave, which basically means if you see him you should grab him to be on the safe side. Damage and Starman are chase figures so be on the lookout. There’s no guarantee if GameStop or Amazon will have them in stock online either.
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